
Junior Game Developer (Java / libGDX)
$20 - $120/hourpay
Required Skills
JAVA
LibDXG
About micro1
micro1 is a data engine that helps AI labs train foundational models and enterprises build AI agents. We provide frontier evaluations and reinforcement learning environments used to improve LLM capabilities, as well as contextual evaluations used to monitor and improve AI agents in enterprise settings. Our data engine includes an AI recruiter agent that sources and vets domain experts, a data platform that enables rapid production of high-quality training data, and a pipeline performance system that ensures both quality and velocity.
Our goal is to have 1 billion people doing meaningful work by contributing their expertise to the development of frontier AI models. We’ve raised $40M+ in funding, and our AI recruiter has powered more than 1 million AI-led interviews as our global network of experts expands to form the human intelligence layer for AGI.
Job Description
Job Title: Junior Game Developer (Java / libGDX)
Job Type: Contractor
Location: Remote
Job Summary:
Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.
Key Responsibilities:
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management, game loops, and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
- Communicate effectively with team members, providing regular status updates and seeking feedback.
Required Skills and Qualifications:
- Basic knowledge of Java programming and object-oriented principles.
- Hands-on experience with libGDX through coursework, personal projects, or prototypes.
- Understanding of fundamental game development concepts such as game loops, sprites, and input management.
- Strong written and verbal communication skills, with a focus on clear technical documentation.
- Ability to work collaboratively in a fully remote team environment.
- Demonstrated interest and initiative in building games or interactive applications.
- Willingness to complete an AI interview as part of the selection process.
Preferred Qualifications:
- Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
- Familiarity with vectors, collision detection, or basic 2D physics.
- Experience using Git for version control and collaborative development.