Software Engineer - Open 3D Engine (O3DE)

$50 - $120/hourpay

Required Skills

Python
C++
O3DE
AWS
Game Development
About micro1
micro1 connects domain experts to the development of frontier AI models. Real-world expertise is turned into training data, evaluations, and feedback loops that improve how models perform. AI labs and enterprises use micro1 to train models and build reliable AI agents through advanced evaluations and reinforcement learning environments. Experts contribute directly to how AI systems learn, reason, and perform across domains like finance, healthcare, engineering, and more. Our platform identifies and vets top talent through an AI recruiter, enabling high-quality contributions at scale.
Our goal is to enable 1 billion people to do meaningful work by applying their expertise to AI. We’ve raised $40M+ in funding, and our AI recruiter has powered over 1 million AI-led interviews as our global network of experts grows into the human intelligence layer for AI.

Job Description

Job Title: Software Engineer - Open 3D Engine (O3DE)


Job Type: Contractor


Location: Remote


Job Summary:

Join our client's team as a Software Engineer - Open 3D Engine (O3DE) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

• Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training.

• Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements.

• Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE.

• Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases.

• Write clear, maintainable code in Python and C++ to integrate with O3DE and streamline development pipelines.

• Develop and optimize asset processing workflows tailored to large-scale AI-driven projects.

• Maintain strong written and verbal communication to clearly document technical solutions and report progress to the customer's team.


Required Skills and Qualifications:

• Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor.

• Strong proficiency in Python and C++.

• Experience structuring and deploying 3D simulations from concept to completion within O3DE.

• Familiarity with AWS and its integration into scalable game/simulation environments.

• Hands-on background in game development or simulation engineering.

• Excellent written and verbal communication skills, with an emphasis on documentation and team collaboration.

• Ability to work independently in a remote setting while contributing effectively to the customer's team.


Preferred Qualifications:

• Experience developing or optimizing 3D simulations specifically for AI/ML training.

• Strong understanding of performance optimization and asset management in complex O3DE projects.

• Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development.

Apply now

Please note that after completing the interview process, you’ll be added to our talent pool and considered for this and other roles that match your skills.

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