Game Engine Developer (Open 3D Engine – O3DE)

$50 - $120/hourpay

Required Skills

Open 3D Engine
O3DE
About micro1
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Job Description

Job Title: Game Engine Developer (Open 3D Engine – O3DE)


Job Type: Developer


Location: Remote


Job Summary

Join our customer's team as a Game Engine Developer specializing in the Open 3D Engine (O3DE) to help build high-performance, AAA-quality games. You'll leverage the power of a modular, open-source engine allied with the Linux Foundation, shaping cutting-edge entertainment experiences with industry-leading technology and open, scalable architectures.


Key Responsibilities

- Architect, develop, and optimize scalable game systems using Open 3D Engine (O3DE) with C++ and Lua.

- Implement advanced 3D rendering pipelines and visual features to achieve AAA-quality graphical fidelity.

- Integrate, extend, and customize O3DE modules to fulfill project-specific needs and support dynamic, multiplayer-ready worlds.

- Collaborate with designers, artists, and other developers to deliver robust, maintainable gameplay and engine features.

- Troubleshoot, profile, and resolve complex performance challenges across diverse hardware configurations.

- Contribute to technical documentation and code reviews to promote best practices and knowledge sharing.

- Engage in agile development processes, providing technical insights and driving innovation within the team.


Required Skills and Qualifications

- Professional experience with Open 3D Engine (O3DE) and strong familiarity with its modular architecture.

- Advanced programming skills in C++ and proficiency with Lua scripting for gameplay or engine extension.

- Proven track record in building, optimizing, and debugging large-scale, real-time 3D environments.

- Deep understanding of rendering technologies, graphics pipelines, and multiplayer/networking systems.

- Excellent written and verbal communication skills, with the ability to collaborate across disciplines.

- Experience working with open-source tools, build systems, and version control.

- Strong problem-solving skills and a proactive, ownership-driven approach.


Preferred Qualifications

- Contributions to open-source 3D engine projects or involvement in the O3DE community.

- Experience deploying games or simulations on multiple platforms, including Linux.

- Background in shipping AAA games or large-scale multiplayer environments.

This job is currently closed and not accepting applications. Thank you for your interest!

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