Game Engine Developer (Open 3D Engine – O3DE)

$50 - $120/hourpay

Required Skills

Open 3D Engine
O3DE
About micro1
micro1 is a data engine that helps AI labs train foundational models and enterprises build AI agents. We provide frontier evaluations and reinforcement learning environments used to improve LLM capabilities, as well as contextual evaluations used to monitor and improve AI agents in enterprise settings. Our data engine includes an AI recruiter agent that sources and vets domain experts, a data platform that enables rapid production of high-quality training data, and a pipeline performance system that ensures both quality and velocity.
Our goal is to have 1 billion people doing meaningful work by contributing their expertise to the development of frontier AI models. We’ve raised $40M+ in funding, and our AI recruiter has powered more than 1 million AI-led interviews as our global network of experts expands to form the human intelligence layer for AGI.

Job Description

Job Title: Game Engine Developer (Open 3D Engine – O3DE)


Job Type: Developer


Location: Remote


Job Summary

Join our customer's team as a Game Engine Developer specializing in the Open 3D Engine (O3DE) to help build high-performance, AAA-quality games. You'll leverage the power of a modular, open-source engine allied with the Linux Foundation, shaping cutting-edge entertainment experiences with industry-leading technology and open, scalable architectures.


Key Responsibilities

- Architect, develop, and optimize scalable game systems using Open 3D Engine (O3DE) with C++ and Lua.

- Implement advanced 3D rendering pipelines and visual features to achieve AAA-quality graphical fidelity.

- Integrate, extend, and customize O3DE modules to fulfill project-specific needs and support dynamic, multiplayer-ready worlds.

- Collaborate with designers, artists, and other developers to deliver robust, maintainable gameplay and engine features.

- Troubleshoot, profile, and resolve complex performance challenges across diverse hardware configurations.

- Contribute to technical documentation and code reviews to promote best practices and knowledge sharing.

- Engage in agile development processes, providing technical insights and driving innovation within the team.


Required Skills and Qualifications

- Professional experience with Open 3D Engine (O3DE) and strong familiarity with its modular architecture.

- Advanced programming skills in C++ and proficiency with Lua scripting for gameplay or engine extension.

- Proven track record in building, optimizing, and debugging large-scale, real-time 3D environments.

- Deep understanding of rendering technologies, graphics pipelines, and multiplayer/networking systems.

- Excellent written and verbal communication skills, with the ability to collaborate across disciplines.

- Experience working with open-source tools, build systems, and version control.

- Strong problem-solving skills and a proactive, ownership-driven approach.


Preferred Qualifications

- Contributions to open-source 3D engine projects or involvement in the O3DE community.

- Experience deploying games or simulations on multiple platforms, including Linux.

- Background in shipping AAA games or large-scale multiplayer environments.

This job is currently closed and not accepting applications. Thank you for your interest!

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