Game Dev (Frameworks)

$80 - $120/hourpay

Required Skills

MonoGame
libGDX
Cocos2d-x
C#
C++
Basics C++
JAVA

Job Description

Job Title: Game Dev (Frameworks)


Job Type: Contract


Location: Remote


Job Summary:

Join our customer's team as a Game Dev (Frameworks) and be at the forefront of groundbreaking AI agent development.


Experience with MonoGame, libGDX, and/or Cocos2d-x is a must have


In this pivotal role, you will leverage industry-leading frameworks to help train next-generation AI models, shaping the future of interactive entertainment. If you are passionate about both game development and artificial intelligence, this is the perfect opportunity to make a real impact.


Key Responsibilities:

  1. Design, build, and optimize game scenarios utilizing MonoGame, libGDX, and/or Cocos2d-x frameworks.
  2. Collaborate with AI researchers to develop and refine environments used for training advanced AI agents.
  3. Translate gameplay requirements into scalable, reusable code components.
  4. Debug and enhance existing codebases, ensuring quality, efficiency, and performance.
  5. Document technical designs and workflows clearly to support knowledge transfer across the team.
  6. Participate in code reviews, offering constructive feedback and sharing expertise in game framework best practices.
  7. Effectively communicate progress and challenges through strong written and verbal skills.


Required Skills and Qualifications:

  1. Professional experience developing games with MonoGame, libGDX, or Cocos2d-x.
  2. Strong programming skills in C#, C++, and Java, with the ability to adapt to related languages and technologies.
  3. Solid understanding of game architecture, optimization techniques, and cross-platform development.
  4. Proven ability to collaborate in a remote, distributed team environment.
  5. Excellent written and verbal communication skills—clear articulation is a must.
  6. Proficiency in debugging complex systems and maintaining clean, efficient code.
  7. Enthusiasm for leveraging game frameworks in support of AI research initiatives.


Preferred Qualifications:

  1. Direct experience working on AI agent or machine learning projects within a gaming or simulation context.
  2. Familiarity with the basics of AI model training and reinforcement learning environments.
  3. Contributions to open-source projects or gaming communities.

Apply now

Please note that after completing the interview process, you’ll be added to our talent pool and considered for this and other roles that match your skills.

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