
Java Game Developer (libGDX)
$50 - $150/hourpay
Required Skills
libGDX
JAVA
Job Description
Job Title: Java Game Developer (libGDX)
Job Type: Permanent
Location: Remote
Job Summary
Join our customer’s dynamic team as a Java Game Developer (libGDX), where you’ll bring engaging 2D and 3D cross-platform games to life. You'll leverage Java and the open-source libGDX framework to design, develop, and deploy high-performance games across desktop, Android, and web platforms, contributing to every stage of the game development lifecycle.
Key Responsibilities
- Design, develop, and maintain immersive 2D and 3D games using Java and libGDX for multiple platforms.
- Collaborate closely with artists, designers, and other developers to define, prototype, and deliver new gameplay experiences.
- Optimize game performance to ensure smooth, high-quality user experiences across desktop, Android, and web environments.
- Build and maintain reusable, modular code architectures to accelerate future development and promote code sharing.
- Implement innovative gameplay mechanics, user interfaces, and interactive features that engage and delight players.
- Debug, troubleshoot, and resolve technical issues throughout the development process.
- Communicate clearly and proactively with team members, providing thoughtful feedback and documentation.
Required Skills and Qualifications
- Proven experience with Java programming, especially in game development.
- Extensive hands-on expertise with the libGDX framework.
- Strong understanding of cross-platform game development concepts and challenges.
- Demonstrated ability to optimize code for performance and efficiency.
- Experience creating reusable, modular code structures in a collaborative environment.
- Excellent written and verbal communication skills, with an emphasis on clear, organized documentation and teamwork.
- Passion for crafting engaging, interactive gameplay experiences and a keen eye for detail.
Preferred Qualifications
- Experience working on both 2D and 3D game projects.
- Familiarity with deploying games to web, Android, and desktop platforms using libGDX.
- Background in performance profiling and advanced debugging for game applications.